struct _MI_BAD_MEMORY_EVENT_ENTRY// Size=0x38
{
    unsigned long BugCheckCode;// Offset=0x0 Size=0x4
    long Active;// Offset=0x4 Size=0x4
    unsigned long Data;// Offset=0x8 Size=0x4
    union _LARGE_INTEGER PhysicalAddress;// Offset=0x10 Size=0x8
    struct _WORK_QUEUE_ITEM WorkItem;// Offset=0x18 Size=0x20
};